artificial intelligence
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Games
Steam refund abuse has Summer of ’58 developer Emika Games considering hiatus
Emika Games, a.k.a. Alexander Reshetnikov, is contemplating leaving development “for an indefinite time” after claiming that a number of Steam users abused…
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Games
Apple to let App Store devs email customers about alternative payment options
App Store developers will soon be able nudge customers over email to make them aware of alternative payment options and…
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Games
Epic and Time Magazine debut interactive MLK Jr. exhibit in Fortnite
Epic Games and Time Studios (which is affiliated with Time Magazine) have partnered to debut an interactive Fortnite Creative exhibit about the 1963…
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Games
11 bit makes moves to bring ‘meaningful games’ into AAA realm
Warsaw, Poland-based 11 bit Studios is best known for finely-crafted, systems-centric strategy games that aim to do more than just…
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Games
Frostpunk 2 is no longer listed for pre-order on Kinguin
Game key reseller Kinguin has removed Frostpunk 2 from pre-order after the developers at 11 Bit Studios publicly complained about…
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Games
Gearbox opening Montreal studio to work on Borderlands and new franchises
Borderlands developer Gearbox Entertainment plans to open a new studio in Montreal, Canada. Gearbox said it will invest $200 million CAD…
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Games
Revisiting Mohawk Games’ diversity overhaul – GDC Podcast ep. 23
This episode brought to you by Telstra In this episode of GDC Podcast, recorded earlier this year live at GDC…
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Games
Taking on the challenges of being a mom in game development
Leanne Bayley wasn’t sure which would enter the world first: Her game, Glyph Quest, or her first child. Just…
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Games
Directing Virtual Characters in Wayward Strand, Part 1
The following blog post, unless otherwise noted, was written by a member of Gamasutras community.The thoughts and opinions expressed are…
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Games
Sony, Infinity Ward alumni launch new studio That’s No Moon with Smilegate backing
A number of Southern California-area game developers have launched a new triple-A studio focused on developing single-player games with a…
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